They came from the mist
Gravelmen have access to the fallowing classes/ fiighter, Barbarian, monk
Gravel men are all named after types of rocks, they work in mines and spend most of there time under ground. Gravelmen that are above ground are normally work as haired muscle
they have a deep belief that all metals belong to there race however the concept of how much precious metals cost eludes them. however there are no better blacksmiths then the Gravelmen
Half-Construct (7 RP)
A half-construct race is a group of creatures that are
artificially enhanced or have parts replaced by constructed
mechanisms, be they magical or mechanical. A halfconstruct
race has the following features.
• Half-constructs gain a +2 racial bonus on saving throws
against disease, mind-affecting effects, poison, and
effects that cause either exhaustion or fatigue.
• Half-constructs cannot be raised or resurrected.
• Half-constructs do not breathe, eat, or sleep, unless
they want to gain some beneficial effect from one of
these activities. This means that a half-construct can
drink potions to benefit from their effects and can
sleep in order to regain spells, but neither of these
activities is required for the construct to survive or
stay in good health.
Weakness (–1 RP): Members of this race gain a +2 bonus
to st and con – 4 on int
Damage Reduction (4 RP; see special): Prerequisites: None;
Benefit: Members of this race gain DR 5/magic.
advanced natrel armor (2) members of this race get a +2 to there natral armor score
Large (7 RP): Prerequisite: Humanoids taking this
quality must have the giant subtype; Benefit: Large
creatures gain a +2 size bonus to Strength and a –2 size
penalty to Dexterity. Large races take a –1 size penalty
to their AC, a –1 size penalty on attack rolls, a +1 bonus
on combat maneuver checks and to their CMD, and a –4
size penalty on Stealth checks. A Large creature takes up
a space that is 10 feet by 10 feet and has a reach of 5 feet.